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Role Playing Games: How They Help my Depression

I’ve never really thought of my gaming in this kind of depth, I thought of it as a good escape from the hustle and bustle of life, but never really thought about how much it could help my mental health. Having played video games for the best part of two decades, I realise now that maybe gaming is what keeps me sane and away from the edge. I always notice my mood decreases and I struggle more when I have gone long periods without my escape. Equally, in all of my relationships I’ve not been able to game as much because my partner has never really understood why I play video games, and as the relationship has soured I would go back to gaming more and more (fulfilling a cycle but equally saving and storing my sanity in this alternate universe).

I’m reblogging this, but I have no idea what that means, so I hope it works out!

The Bipolar Writer Mental Health Blog

I wanted to write about a favorite subject of mine, Role-playing video games. I started playing Shadow of War this week, and it reminded me how role-playing games were always a great coping mechanism for my depression.

I have played role-playing games since I was a young kid playing Dungeons and Dragons at school with my fellow role-playing friends. It was always a fun and amazing experience, and I still remember going to my friend’s house in middle school for a D & D weekend.

It was around my early middle school years that I first started playing role-playing video games. The earliest one I remember was Diablo and its sequel Diablo II. These were the typical slasher role-playing games but there was still some layer of strategy. Then I discovered a game called Wizardry 8, a turn-based RPG that really changed my life.

Turn base is layering your…

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